Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 176 days ago
13 / 4 / 5
K / D / A
54.5%
Kill participation
1,406.5
Damage / min
18,134g
610.9 gold / min
13
8 placed · 0 cleared
265
8.9 CS / min
Objective control
2
Dragons
2
Baron
14
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEXCUSE ME#ZENN9
Camille · Top
4 / 9 / 2
18.2% KP
15,971
13.8% share
12,018g
163 CS · 5.5/m
bilan8ropos#EUNE
Rengar · Jungle
12 / 3 / 2
42.4% KP
18,994
16.5% share
15,776g
258 CS · 8.7/m
apantsak#ΝΩΕ
Kalista · Mid
13 / 4 / 5
54.5% KP
41,749
36.2% share
18,134g
265 CS · 8.9/m
Mikkel Mikkelsen#EUNE
Kog'Maw · ADC
2 / 8 / 7
27.3% KP
34,897
30.2% share
12,177g
230 CS · 7.7/m
PogoXMads#POGO
Milio · Support
2 / 8 / 10
36.4% KP
3,801
3.3% share
8,995g
31 CS · 1/m
Red side
Defeatshinitai kurai#love
Vayne · Top
5 / 14 / 3
25% KP
30,326
28.2% share
11,239g
178 CS · 6/m
GetNocturned#2819
Kha'Zix · Jungle
4 / 7 / 4
25% KP
11,883
11% share
11,452g
182 CS · 6.1/m
Bartek#cpun
Ahri · Mid
4 / 5 / 6
31.3% KP
17,370
16.2% share
10,776g
235 CS · 7.9/m
r e a l i t y#7 7 7
Katarina · ADC
19 / 3 / 5
75% KP
44,313
41.2% share
19,158g
225 CS · 7.6/m
Yuki#柔らかい
Lulu · Support
0 / 5 / 20
62.5% KP
3,648
3.4% share
8,191g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
