Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 175 days ago
1 / 9 / 14
K / D / A
50%
Kill participation
682.1
Damage / min
8,189g
308.2 gold / min
79
34 placed · 4 cleared
30
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFALUSY#china
Teemo · Top
7 / 5 / 3
33.3% KP
20,789
23.7% share
12,611g
202 CS · 7.6/m
vmpr#xzy
Sylas · Jungle
10 / 7 / 4
46.7% KP
15,336
17.5% share
12,370g
192 CS · 7.2/m
Cale tvoj#1993
Neeko · Mid
4 / 6 / 4
26.7% KP
14,767
16.8% share
11,032g
221 CS · 8.3/m
Kayο#0001
Ezreal · ADC
8 / 8 / 4
40% KP
18,766
21.4% share
11,166g
184 CS · 6.9/m
apantsak#ΝΩΕ
Brand · Support
1 / 9 / 14
50% KP
18,120
20.6% share
8,189g
30 CS · 1.1/m
Red side
VictoryTakezo#NRVLD
Ornn · Top
2 / 5 / 6
22.9% KP
13,191
12.8% share
10,321g
205 CS · 7.7/m
dextermorgan#xyzzz
Qiyana · Jungle
10 / 9 / 9
54.3% KP
26,780
26% share
13,450g
181 CS · 6.8/m
Not enough#FAAAH
Malzahar · Mid
2 / 5 / 9
31.4% KP
15,278
14.8% share
10,858g
221 CS · 8.3/m
Rat on adc#woof
Ashe · ADC
18 / 7 / 7
71.4% KP
37,634
36.6% share
16,450g
206 CS · 7.8/m
cr1st1#1439
Lulu · Support
3 / 5 / 27
85.7% KP
10,010
9.7% share
10,198g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
