Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 174 days ago
6 / 10 / 10
K / D / A
39%
Kill participation
1,230.4
Damage / min
12,715g
459 gold / min
16
5 placed · 2 cleared
181
6.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTH cherpak#2912
Jax · Top
9 / 6 / 5
45.2% KP
30,892
27.8% share
13,632g
201 CS · 7.3/m
Leka#12345
Rek'Sai · Jungle
13 / 5 / 7
64.5% KP
30,904
27.8% share
13,584g
147 CS · 5.3/m
Toxic joe#joe
Kassadin · Mid
4 / 9 / 12
51.6% KP
15,131
13.6% share
9,339g
150 CS · 5.4/m
ZELJAAN22#Zeks
Smolder · ADC
2 / 12 / 11
41.9% KP
23,214
20.9% share
10,974g
183 CS · 6.6/m
Maica Domnului#0510
Nami · Support
3 / 9 / 14
54.8% KP
11,110
10% share
8,627g
32 CS · 1.2/m
Red side
VictoryΤanjiro kamado#EUNE
Darius · Top
5 / 7 / 4
22% KP
22,006
16.8% share
11,174g
184 CS · 6.6/m
PRBK SAVAGE#EUNE
Hecarim · Jungle
14 / 2 / 6
48.8% KP
37,131
28.4% share
16,296g
276 CS · 10/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 10 / 10
39% KP
34,082
26.1% share
12,715g
181 CS · 6.5/m
asdasddsdasdasda#EUNE
Draven · ADC
14 / 8 / 1
36.6% KP
27,046
20.7% share
16,059g
211 CS · 7.6/m
Peterko1994#EUNE
Nautilus · Support
2 / 4 / 16
43.9% KP
10,427
8% share
9,847g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
