Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 174 days ago
7 / 9 / 6
K / D / A
32.5%
Kill participation
1,136.8
Damage / min
13,690g
465.9 gold / min
22
7 placed · 6 cleared
238
8.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhl1as kas1diarhs#1V9
Aatrox · Top
6 / 8 / 2
20% KP
20,239
14.6% share
10,889g
157 CS · 5.3/m
Szynek#nba
Zed · Jungle
13 / 7 / 7
50% KP
28,873
20.9% share
17,414g
191 CS · 6.5/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 9 / 6
32.5% KP
33,404
24.2% share
13,690g
238 CS · 8.1/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
14 / 7 / 5
47.5% KP
50,189
36.3% share
20,449g
275 CS · 9.4/m
LeGray#EUNE
Soraka · Support
0 / 8 / 16
40% KP
5,556
4% share
8,218g
14 CS · 0.5/m
Red side
DefeatE V O L V E#XX4
Yone · Top
8 / 10 / 7
39.5% KP
41,805
29.9% share
13,072g
234 CS · 8/m
Kaamiito #EUNE
Lee Sin · Jungle
8 / 8 / 10
47.4% KP
23,791
17% share
13,704g
220 CS · 7.5/m
Moon#Blau
Vladimir · Mid
9 / 7 / 4
34.2% KP
31,275
22.4% share
13,903g
254 CS · 8.6/m
Ves1c#Vili
Brand · ADC
10 / 9 / 6
42.1% KP
32,980
23.6% share
12,600g
164 CS · 5.6/m
N O R I#mos
Nami · Support
3 / 6 / 12
39.5% KP
10,024
7.2% share
9,397g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
