Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 174 days ago
16 / 6 / 4
K / D / A
52.6%
Kill participation
1,625.3
Damage / min
15,995g
701.5 gold / min
8
6 placed · 0 cleared
195
8.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFemboy Enjoyer#OmO
Swain · Top
8 / 6 / 8
42.1% KP
27,073
26.3% share
11,014g
165 CS · 7.2/m
ΙRELΚING#EUNE
Lee Sin · Jungle
6 / 1 / 5
28.9% KP
8,119
7.9% share
11,021g
181 CS · 7.9/m
Gangsta#QMG3
Yone · Mid
7 / 2 / 7
36.8% KP
23,573
22.9% share
13,172g
245 CS · 10.7/m
apantsak#ΝΩΕ
Kalista · ADC
16 / 6 / 4
52.6% KP
37,057
35.9% share
15,995g
195 CS · 8.6/m
MIE Kazdak#MEOW
Blitzcrank · Support
1 / 6 / 17
47.4% KP
7,283
7.1% share
7,436g
22 CS · 1/m
Red side
DefeatConcrete Shoes#ME4T
Garen · Top
8 / 6 / 1
42.9% KP
18,629
26.5% share
11,172g
171 CS · 7.5/m
Ghost013#EUNE
Brand · Jungle
1 / 8 / 7
38.1% KP
17,993
25.6% share
8,641g
181 CS · 7.9/m
cyniCK#Kayle
Kayle · Mid
2 / 9 / 3
23.8% KP
6,723
9.6% share
7,803g
149 CS · 6.5/m
dany#21337
Lucian · ADC
10 / 9 / 3
61.9% KP
22,991
32.7% share
11,321g
142 CS · 6.2/m
Treeky#EUNE
Braum · Support
0 / 6 / 10
47.6% KP
3,991
5.7% share
6,193g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
