Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 174 days ago
11 / 2 / 4
K / D / A
53.6%
Kill participation
1,211.1
Damage / min
15,775g
621.5 gold / min
20
6 placed · 5 cleared
271
10.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHarryMaguire6#EUNE
Riven · Top
5 / 7 / 2
35% KP
12,172
19.6% share
9,393g
152 CS · 6/m
k4c4o #EUNE
Shaco · Jungle
6 / 3 / 7
65% KP
15,056
24.2% share
11,969g
189 CS · 7.4/m
almost there#66666
Akshan · Mid
4 / 7 / 3
35% KP
14,233
22.9% share
9,350g
189 CS · 7.4/m
Plin Plin Plоn#Gwyn
Kai'Sa · ADC
3 / 5 / 4
35% KP
12,988
20.9% share
10,414g
225 CS · 8.9/m
QazProx#EUNE
Rell · Support
2 / 6 / 11
65% KP
7,679
12.4% share
7,223g
16 CS · 0.6/m
Red side
VictoryNortyxツ#Norty
Malphite · Top
5 / 5 / 3
28.6% KP
13,400
15.4% share
11,161g
203 CS · 8/m
Iorweth Dimaczo#12341
Ambessa · Jungle
5 / 4 / 11
57.1% KP
16,965
19.6% share
11,551g
179 CS · 7.1/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 2 / 4
53.6% KP
30,743
35.4% share
15,775g
271 CS · 10.7/m
Albert Camus#9999
Karthus · ADC
5 / 4 / 3
28.6% KP
20,219
23.3% share
11,882g
229 CS · 9/m
Uninterested#ZEN
Nami · Support
2 / 5 / 11
46.4% KP
5,435
6.3% share
7,512g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
