Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 173 days ago
0 / 13 / 7
K / D / A
23.3%
Kill participation
510.3
Damage / min
11,868g
377.2 gold / min
19
10 placed · 1 cleared
250
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLichwiarz#TAXES
Jayce · Top
6 / 6 / 5
23.9% KP
33,228
23.7% share
13,893g
277 CS · 8.8/m
Δ Rδjdzonsonek#EUNE
Shaco · Jungle
16 / 5 / 7
50% KP
24,121
17.2% share
15,900g
208 CS · 6.6/m
Bevmem#EUNE
Twisted Fate · Mid
7 / 6 / 14
45.7% KP
31,690
22.6% share
16,171g
209 CS · 6.6/m
ŠukiSuzuki#EUNE
Samira · ADC
12 / 8 / 13
54.3% KP
31,892
22.8% share
16,616g
234 CS · 7.4/m
FuturedPlantie#MRK42
Thresh · Support
5 / 5 / 24
63% KP
19,047
13.6% share
11,604g
26 CS · 0.8/m
Red side
DefeatOriax23#CHAD
K'Sante · Top
12 / 4 / 5
56.7% KP
28,191
26% share
15,597g
249 CS · 7.9/m
ΕΛΑ ΜΕΣΑ#EUNE
Kha'Zix · Jungle
11 / 9 / 3
46.7% KP
16,914
15.6% share
14,658g
169 CS · 5.4/m
Grzmociciel#JPBTC
Ahri · Mid
4 / 7 / 13
56.7% KP
27,707
25.6% share
13,094g
266 CS · 8.5/m
apantsak#ΝΩΕ
Kalista · ADC
0 / 13 / 7
23.3% KP
16,059
14.8% share
11,868g
250 CS · 7.9/m
cr1st1#1439
Senna · Support
3 / 13 / 18
70% KP
19,352
17.9% share
10,450g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
