Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 173 days ago
11 / 1 / 4
K / D / A
60%
Kill participation
1,197.1
Damage / min
14,029g
639.1 gold / min
14
6 placed · 3 cleared
212
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarkDunge#EUNE
Camille · Top
1 / 6 / 2
50% KP
11,849
23.4% share
5,909g
119 CS · 5.4/m
мюмюн искендер#Tyrk
Bel'Veth · Jungle
1 / 5 / 1
33.3% KP
3,281
6.5% share
6,570g
129 CS · 5.9/m
LEO MAN#CR7
Viktor · Mid
3 / 7 / 0
50% KP
18,451
36.4% share
9,319g
179 CS · 8.2/m
The Legend133#EUNE
Caitlyn · ADC
1 / 5 / 3
66.7% KP
14,246
28.1% share
8,509g
201 CS · 9.2/m
Scoopin#EUNE
Milio · Support
0 / 2 / 6
100% KP
2,896
5.7% share
5,331g
28 CS · 1.3/m
Red side
VictoryXUQ NA AATROX#1V9
Aatrox · Top
9 / 1 / 5
56% KP
20,331
28.6% share
11,142g
180 CS · 8.2/m
Batsu#000
Xin Zhao · Jungle
3 / 0 / 7
40% KP
7,324
10.3% share
10,244g
173 CS · 7.9/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 1 / 4
60% KP
26,277
36.9% share
14,029g
212 CS · 9.7/m
Gilgamesh#Tutel
Smolder · ADC
1 / 0 / 1
8% KP
7,988
11.2% share
9,062g
170 CS · 7.7/m
Ottodotto#OKO
Zyra · Support
1 / 4 / 9
40% KP
9,221
13% share
7,676g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
