Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 173 days ago
3 / 9 / 5
K / D / A
57.1%
Kill participation
1,010.1
Damage / min
11,413g
413.5 gold / min
14
7 placed · 1 cleared
210
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTHEfasthand#first
Nasus · Top
5 / 2 / 5
28.6% KP
15,358
14.4% share
12,721g
234 CS · 8.5/m
ELECTRIC WIZARD#MAGE
Karthus · Jungle
8 / 2 / 6
40% KP
26,519
24.8% share
14,796g
298 CS · 10.8/m
Labokop#Magda
Akshan · Mid
13 / 2 / 5
51.4% KP
34,307
32.1% share
13,222g
209 CS · 7.6/m
Radimosss#PIVO
Miss Fortune · ADC
7 / 2 / 9
45.7% KP
21,208
19.9% share
13,041g
209 CS · 7.6/m
Echo the Cat#MEOW
Nami · Support
2 / 6 / 21
65.7% KP
9,325
8.7% share
8,831g
21 CS · 0.8/m
Red side
Defeatuwiessie21savage#bfb21
Kayle · Top
5 / 4 / 3
57.1% KP
18,581
21.2% share
12,283g
236 CS · 8.6/m
mixalisd02#EUNE
Elise · Jungle
2 / 8 / 4
42.9% KP
10,281
11.8% share
8,533g
141 CS · 5.1/m
apantsak#ΝΩΕ
Kalista · Mid
3 / 9 / 5
57.1% KP
27,878
31.9% share
11,413g
210 CS · 7.6/m
EuropeanFaker#EUNE1
Ashe · ADC
4 / 11 / 4
57.1% KP
24,731
28.3% share
12,215g
201 CS · 7.3/m
Metalwasperfect#KOREA
Milio · Support
0 / 3 / 12
85.7% KP
6,013
6.9% share
7,239g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
