Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 173 days ago
9 / 7 / 4
K / D / A
30.2%
Kill participation
1,031
Damage / min
12,550g
559.4 gold / min
14
6 placed · 2 cleared
186
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTALKORDIE#EUNE
Garen · Top
10 / 4 / 6
37.2% KP
26,345
26.6% share
10,681g
154 CS · 6.9/m
matek123321123#EUNE
Master Yi · Jungle
8 / 3 / 5
30.2% KP
13,595
13.7% share
12,237g
183 CS · 8.2/m
apantsak#ΝΩΕ
Kalista · Mid
9 / 7 / 4
30.2% KP
23,128
23.4% share
12,550g
186 CS · 8.3/m
ELECTRIC WIZARD#MAGE
Jinx · ADC
11 / 3 / 10
48.8% KP
22,892
23.1% share
14,274g
204 CS · 9.1/m
Bunej#EUNE
Seraphine · Support
5 / 7 / 17
51.2% KP
13,061
13.2% share
8,303g
16 CS · 0.7/m
Red side
DefeatTHEfasthand#first
Nasus · Top
1 / 5 / 6
29.2% KP
10,374
14.4% share
9,039g
168 CS · 7.5/m
pretty horror xo#333
Talon · Jungle
7 / 7 / 3
41.7% KP
16,557
23% share
11,779g
174 CS · 7.8/m
Ważniak#SMURF
Katarina · Mid
13 / 8 / 2
62.5% KP
25,872
36% share
11,000g
148 CS · 6.6/m
EuropeanFaker#EUNE1
Ashe · ADC
0 / 13 / 4
16.7% KP
10,785
15% share
7,153g
128 CS · 5.7/m
AGONY PAIN HATE#SAD
Lulu · Support
3 / 11 / 9
50% KP
8,364
11.6% share
7,608g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
