Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 172 days ago
14 / 7 / 1
K / D / A
68.2%
Kill participation
1,385.4
Damage / min
15,404g
609.7 gold / min
16
8 placed · 1 cleared
199
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnly Solo Q UZII#1234
Malphite · Top
2 / 10 / 5
31.8% KP
13,514
17.5% share
8,457g
151 CS · 6/m
Aloy#EUNE
Diana · Jungle
1 / 8 / 11
54.5% KP
11,931
15.5% share
9,838g
168 CS · 6.6/m
TWITCHTV ZANE1v9#MISSU
Zed · Mid
4 / 14 / 0
18.2% KP
11,755
15.2% share
8,616g
148 CS · 5.9/m
apantsak#ΝΩΕ
Kalista · ADC
14 / 7 / 1
68.2% KP
35,005
45.4% share
15,404g
199 CS · 7.9/m
Defiant#audax
Rakan · Support
1 / 4 / 13
63.6% KP
4,953
6.4% share
7,413g
40 CS · 1.6/m
Red side
VictoryKodway#997
Olaf · Top
12 / 5 / 5
39.5% KP
20,482
19.6% share
14,026g
194 CS · 7.7/m
shivy#zeri
Graves · Jungle
2 / 3 / 10
27.9% KP
12,761
12.2% share
11,381g
240 CS · 9.5/m
asdadsasddas#idk
Zoe · Mid
24 / 3 / 8
74.4% KP
54,817
52.3% share
17,485g
221 CS · 8.7/m
DRUGS ND ALC ACC#WWANG
Tristana · ADC
2 / 6 / 10
27.9% KP
10,255
9.8% share
9,515g
145 CS · 5.7/m
Murzynek3#8888
Nami · Support
3 / 5 / 19
51.2% KP
6,404
6.1% share
8,010g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
