Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 172 days ago
7 / 11 / 6
K / D / A
31%
Kill participation
1,015.3
Damage / min
15,341g
473.7 gold / min
12
5 placed · 1 cleared
249
7.7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAzraeI94#EUNE
Mordekaiser · Top
11 / 6 / 9
47.6% KP
41,059
23.5% share
15,088g
214 CS · 6.6/m
Łűńåćy őƒ ÂÐÇ#ZERO
Sylas · Jungle
8 / 5 / 15
54.8% KP
35,589
20.4% share
16,026g
237 CS · 7.3/m
LA PISIORROOO#0064
Zed · Mid
12 / 8 / 15
64.3% KP
37,274
21.3% share
13,030g
156 CS · 4.8/m
apantsak#ΝΩΕ
Kalista · ADC
7 / 11 / 6
31% KP
32,880
18.8% share
15,341g
249 CS · 7.7/m
have to improve#EUNE
Senna · Support
4 / 7 / 21
59.5% KP
27,994
16% share
11,624g
48 CS · 1.5/m
Red side
DefeatBaraniaPupa14#EUNE
Akali · Top
9 / 11 / 5
37.8% KP
32,368
23.8% share
11,727g
171 CS · 5.3/m
ΜΠΡΙΚΙΑΣ#eune1
Hecarim · Jungle
13 / 9 / 7
54.1% KP
34,897
25.7% share
16,311g
251 CS · 7.8/m
Mandorix#2711
Zac · Mid
4 / 10 / 14
48.6% KP
27,323
20.1% share
12,371g
195 CS · 6/m
Acho Tigura#DUPE
Jhin · ADC
5 / 4 / 16
56.8% KP
30,709
22.6% share
15,361g
261 CS · 8.1/m
nocny sosa#076
Nautilus · Support
6 / 8 / 16
59.5% KP
10,681
7.9% share
10,879g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
