Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 171 days ago
4 / 8 / 6
K / D / A
26.3%
Kill participation
633.9
Damage / min
16,646g
460.3 gold / min
26
8 placed · 3 cleared
364
10.1 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIchiro#222
Kayle · Top
7 / 11 / 7
35.9% KP
38,559
21.4% share
14,658g
250 CS · 6.9/m
Piotrekozak#EUNE
Zyra · Jungle
2 / 7 / 13
38.5% KP
38,174
21.1% share
14,625g
275 CS · 7.6/m
axyh WW#candy
Naafiri · Mid
25 / 3 / 6
79.5% KP
68,628
38% share
21,255g
254 CS · 7/m
97 100 97 109#EUW
Ezreal · ADC
4 / 8 / 8
30.8% KP
27,741
15.4% share
16,115g
275 CS · 7.6/m
mtm#OSS
Milio · Support
1 / 9 / 27
71.8% KP
7,494
4.1% share
11,537g
38 CS · 1.1/m
Red side
Defeat2311#DOGS
Ornn · Top
7 / 6 / 15
57.9% KP
24,259
16.9% share
13,040g
197 CS · 5.4/m
Tekkan#EUNE
Darius · Jungle
12 / 11 / 12
63.2% KP
35,208
24.6% share
16,973g
256 CS · 7.1/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 8 / 6
26.3% KP
22,926
16% share
16,646g
364 CS · 10.1/m
iG Basta#iGG
Aurelion Sol · ADC
13 / 8 / 8
55.3% KP
46,428
32.4% share
18,909g
252 CS · 7/m
Naterezimwieczyn#EUNE
Seraphine · Support
2 / 6 / 18
52.6% KP
14,433
10.1% share
10,525g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
