Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 170 days ago
7 / 6 / 1
K / D / A
23.5%
Kill participation
1,057.2
Damage / min
12,199g
465.3 gold / min
21
9 placed · 1 cleared
228
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElectricRaccoon#Racc
Malphite · Top
4 / 7 / 2
35.3% KP
18,327
23.5% share
8,499g
139 CS · 5.3/m
Prince of Persia#HHC
Talon · Jungle
7 / 3 / 6
76.5% KP
19,839
25.5% share
13,588g
271 CS · 10.3/m
labubu#pulea
Zed · Mid
3 / 4 / 3
35.3% KP
15,289
19.6% share
9,492g
206 CS · 7.9/m
hi im suki#GGEZ
Miss Fortune · ADC
2 / 8 / 2
23.5% KP
11,651
14.9% share
10,246g
190 CS · 7.2/m
Kite Machine#WWW
Brand · Support
1 / 12 / 2
17.6% KP
12,843
16.5% share
6,298g
36 CS · 1.4/m
Red side
VictoryTomatoFromHeII#EUNE
Sylas · Top
5 / 7 / 4
26.5% KP
17,305
18.1% share
9,093g
140 CS · 5.3/m
fourth attempt#EUW
Zac · Jungle
8 / 0 / 9
50% KP
17,068
17.8% share
12,174g
190 CS · 7.2/m
apantsak#ΝΩΕ
Kalista · Mid
7 / 6 / 1
23.5% KP
27,715
29% share
12,199g
228 CS · 8.7/m
One Last Glide#ASXV
Aphelios · ADC
12 / 3 / 6
52.9% KP
25,814
27% share
16,152g
227 CS · 8.7/m
Agustin Egurrola#mou1
Lulu · Support
2 / 1 / 22
70.6% KP
7,805
8.2% share
9,134g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
