Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 170 days ago
16 / 4 / 8
K / D / A
66.7%
Kill participation
1,055.3
Damage / min
15,966g
660.2 gold / min
13
5 placed · 1 cleared
190
7.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChiLLOuTT#777
Yone · Top
5 / 9 / 3
38.1% KP
15,674
22.4% share
9,524g
172 CS · 7.1/m
unlike me#km5
Naafiri · Jungle
2 / 5 / 5
33.3% KP
9,223
13.2% share
9,290g
186 CS · 7.7/m
Hype Williams#EUNE
Diana · Mid
2 / 6 / 4
28.6% KP
16,396
23.5% share
10,278g
204 CS · 8.4/m
Clownpierce#2384
Katarina · ADC
11 / 9 / 3
66.7% KP
20,501
29.4% share
14,749g
155 CS · 6.4/m
R1 ONYX#YZFR1
Yuumi · Support
1 / 7 / 11
57.1% KP
8,041
11.5% share
6,995g
17 CS · 0.7/m
Red side
VictoryECPU Konrad#T1fan
Annie · Top
3 / 6 / 12
41.7% KP
17,558
19.8% share
8,873g
130 CS · 5.4/m
uuuuuuuuuuu#feet
Master Yi · Jungle
9 / 5 / 14
63.9% KP
22,728
25.6% share
12,790g
181 CS · 7.5/m
koks z krakowa#koks
Neeko · Mid
6 / 4 / 15
58.3% KP
16,506
18.6% share
10,098g
151 CS · 6.2/m
apantsak#ΝΩΕ
Kalista · ADC
16 / 4 / 8
66.7% KP
25,521
28.8% share
15,966g
190 CS · 7.9/m
Phosphophyllite#宝石の
Renata Glasc · Support
2 / 2 / 25
75% KP
6,381
7.2% share
9,371g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
