Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 170 days ago
6 / 1 / 5
K / D / A
27.5%
Kill participation
1,333.9
Damage / min
13,623g
622.5 gold / min
14
6 placed · 0 cleared
252
11.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXSENATORBUNNY#EUNE
Sion · Top
4 / 11 / 3
53.8% KP
18,844
26.7% share
8,738g
152 CS · 6.9/m
LFslvt#kitty
Master Yi · Jungle
3 / 7 / 3
46.2% KP
14,311
20.3% share
8,487g
124 CS · 5.7/m
no puedo jugar#11111
Zed · Mid
2 / 4 / 1
23.1% KP
11,881
16.8% share
7,925g
162 CS · 7.4/m
SI3MIANN#nocap
Karthus · ADC
4 / 9 / 3
53.8% KP
21,474
30.4% share
9,186g
148 CS · 6.8/m
Dark Seal#313
Twisted Fate · Support
0 / 9 / 7
53.8% KP
4,093
5.8% share
5,845g
29 CS · 1.3/m
Red side
VictoryDavouchyr#EUNE
Ornn · Top
6 / 6 / 9
37.5% KP
30,781
26.8% share
9,558g
128 CS · 5.8/m
ShakeMyFeathers#Xayah
Diana · Jungle
12 / 1 / 4
40% KP
17,253
15% share
12,476g
191 CS · 8.7/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 1 / 5
27.5% KP
29,191
25.4% share
13,623g
252 CS · 11.5/m
Bedele#1v9
Samira · ADC
11 / 3 / 3
35% KP
25,290
22% share
12,839g
196 CS · 9/m
japko#4200
Nautilus · Support
5 / 2 / 13
45% KP
12,433
10.8% share
8,126g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
