Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 169 days ago
11 / 5 / 5
K / D / A
61.5%
Kill participation
1,556
Damage / min
15,055g
544.2 gold / min
20
7 placed · 4 cleared
226
8.2 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryToxic joe#joe
Cho'Gath · Top
8 / 3 / 8
53.3% KP
29,805
32.6% share
13,495g
200 CS · 7.2/m
SDG BadPanDa#1312
Nocturne · Jungle
3 / 4 / 5
26.7% KP
15,029
16.5% share
11,061g
200 CS · 7.2/m
UvUniii#Kicia
Kayle · Mid
3 / 7 / 5
26.7% KP
11,115
12.2% share
12,180g
223 CS · 8.1/m
Period Account#vladi
Samira · ADC
15 / 8 / 2
56.7% KP
26,546
29.1% share
16,084g
176 CS · 6.4/m
Clavicular#KING1
Thresh · Support
1 / 4 / 18
63.3% KP
8,812
9.7% share
9,061g
29 CS · 1/m
Red side
DefeatInSanity ReSett#sfarc
Sett · Top
7 / 7 / 3
38.5% KP
21,341
20.2% share
12,161g
206 CS · 7.4/m
Pawlovv#1731
Viego · Jungle
7 / 6 / 5
46.2% KP
17,221
16.3% share
12,448g
188 CS · 6.8/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 5 / 5
61.5% KP
43,050
40.8% share
15,055g
226 CS · 8.2/m
ShinraTense1#PA1N
Senna · ADC
1 / 6 / 6
26.9% KP
19,862
18.8% share
9,757g
160 CS · 5.8/m
Alleluja69xD#EUNE
Milio · Support
0 / 6 / 17
65.4% KP
4,091
3.9% share
8,042g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
