Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 168 days ago
12 / 3 / 7
K / D / A
55.9%
Kill participation
1,163.2
Damage / min
16,958g
539.5 gold / min
16
9 placed · 2 cleared
282
9 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavus#DELTA
Urgot · Top
6 / 8 / 8
43.8% KP
14,601
14.4% share
10,527g
168 CS · 5.3/m
Sal Vathoree#SIU7
Zac · Jungle
9 / 5 / 12
65.6% KP
16,911
16.7% share
13,645g
222 CS · 7.1/m
antek4#EUNE
Smolder · Mid
2 / 6 / 8
31.3% KP
19,699
19.5% share
11,974g
247 CS · 7.9/m
futility#error
Hwei · ADC
14 / 8 / 12
81.3% KP
41,937
41.5% share
16,588g
223 CS · 7.1/m
NUNUDES69#EUNE
Seraphine · Support
1 / 7 / 21
68.8% KP
7,958
7.9% share
9,215g
39 CS · 1.2/m
Red side
VictoryKayle Kayden#EUNE
Kayle · Top
8 / 3 / 7
44.1% KP
23,766
20.5% share
15,463g
253 CS · 8/m
Batsu#000
Master Yi · Jungle
13 / 10 / 8
61.8% KP
28,713
24.7% share
16,183g
204 CS · 6.5/m
apantsak#ΝΩΕ
Kalista · Mid
12 / 3 / 7
55.9% KP
36,564
31.5% share
16,958g
282 CS · 9/m
Grubs#ooo
Jhin · ADC
1 / 6 / 13
41.2% KP
19,026
16.4% share
12,717g
229 CS · 7.3/m
WINRATEBOOSTER#WBWB
Nautilus · Support
0 / 10 / 16
47.1% KP
7,957
6.9% share
9,206g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
