Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 168 days ago
5 / 5 / 0
K / D / A
41.7%
Kill participation
740.4
Damage / min
11,833g
499.6 gold / min
15
7 placed · 2 cleared
219
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLowStressSett#coton
Sett · Top
0 / 3 / 1
8.3% KP
8,640
15.9% share
6,793g
162 CS · 6.8/m
GH03T#000
Volibear · Jungle
2 / 4 / 2
33.3% KP
9,854
18.1% share
8,026g
133 CS · 5.6/m
apantsak#ΝΩΕ
Kalista · Mid
5 / 5 / 0
41.7% KP
17,534
32.2% share
11,833g
219 CS · 9.2/m
Coldini#777
Senna · ADC
2 / 5 / 5
58.3% KP
10,378
19.1% share
9,808g
177 CS · 7.5/m
Thomas Eagle#JDO
Lulu · Support
3 / 4 / 4
58.3% KP
8,062
14.8% share
6,651g
23 CS · 1/m
Red side
VictoryIvanus Papa#91739
K'Sante · Top
1 / 2 / 2
14.3% KP
10,197
14.4% share
9,258g
209 CS · 8.8/m
Mickey#1v9
Viego · Jungle
6 / 2 / 6
57.1% KP
19,011
26.9% share
12,158g
230 CS · 9.7/m
17Nyx#EUNE
Viktor · Mid
6 / 4 / 1
33.3% KP
20,138
28.5% share
10,082g
203 CS · 8.6/m
DemonLordDraven#EUNE
Draven · ADC
7 / 3 / 3
47.6% KP
16,790
23.7% share
13,650g
188 CS · 7.9/m
SideEyeBombastic#1312
Blitzcrank · Support
1 / 1 / 8
42.9% KP
4,592
6.5% share
7,070g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
