Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 168 days ago
6 / 3 / 4
K / D / A
47.6%
Kill participation
859.2
Damage / min
13,210g
576.4 gold / min
8
6 placed · 0 cleared
230
10 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHushy#EUNE
Heimerdinger · Top
2 / 5 / 1
33.3% KP
14,414
29.7% share
8,330g
175 CS · 7.6/m
RITO#2920
Kindred · Jungle
3 / 6 / 3
66.7% KP
13,692
28.3% share
9,469g
147 CS · 6.4/m
Anunaki#999
Kassadin · Mid
2 / 2 / 3
55.6% KP
6,084
12.6% share
7,157g
129 CS · 5.6/m
Papiii#VWCC
Smolder · ADC
1 / 6 / 1
22.2% KP
10,721
22.1% share
7,993g
167 CS · 7.3/m
sphexish floyd#EUNEE
Milio · Support
1 / 2 / 4
55.6% KP
3,541
7.3% share
5,595g
16 CS · 0.7/m
Red side
VictoryGlorfindel03#EUNE
Teemo · Top
4 / 1 / 4
38.1% KP
17,147
23.5% share
10,552g
218 CS · 9.5/m
uciu#uciu
Rumble · Jungle
7 / 1 / 6
61.9% KP
16,491
22.6% share
11,831g
202 CS · 8.8/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 3 / 4
47.6% KP
19,691
27% share
13,210g
230 CS · 10/m
Luksi#ADC
Draven · ADC
3 / 3 / 1
19% KP
16,094
22.1% share
11,229g
195 CS · 8.5/m
Audire#tired
Janna · Support
1 / 1 / 11
57.1% KP
3,444
4.7% share
7,157g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
