Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 168 days ago
1 / 7 / 0
K / D / A
5.9%
Kill participation
314.7
Damage / min
8,633g
321.1 gold / min
18
10 placed · 0 cleared
167
6.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5 9 3 6 2 3 5 4#bld
Vayne · Top
6 / 3 / 2
21.1% KP
23,301
20.2% share
13,437g
223 CS · 8.3/m
jupanu thau#EUNE
Master Yi · Jungle
8 / 4 / 8
42.1% KP
19,506
16.9% share
14,070g
204 CS · 7.6/m
Tajjulo#SEXY
Talon · Mid
10 / 2 / 6
42.1% KP
30,047
26.1% share
14,527g
256 CS · 9.5/m
Handler One#CN1
Veigar · ADC
12 / 3 / 10
57.9% KP
32,996
28.6% share
16,355g
233 CS · 8.7/m
One Shot Dog#EUNE
Maokai · Support
2 / 5 / 16
47.4% KP
9,425
8.2% share
8,638g
28 CS · 1/m
Red side
Defeatapantsak#ΝΩΕ
Jax · Top
1 / 7 / 0
5.9% KP
8,461
12.5% share
8,633g
167 CS · 6.2/m
Igris#Nsr
Graves · Jungle
4 / 6 / 5
52.9% KP
14,429
21.4% share
10,528g
167 CS · 6.2/m
Lottelynedemo#1719
Anivia · Mid
4 / 6 / 4
47.1% KP
15,306
22.7% share
11,074g
190 CS · 7.1/m
luna999#kata
Corki · ADC
4 / 9 / 5
52.9% KP
20,544
30.4% share
12,103g
223 CS · 8.3/m
ChefRyan#EUNE
Seraphine · Support
4 / 10 / 6
58.8% KP
8,751
13% share
8,567g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
