Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 168 days ago
6 / 3 / 8
K / D / A
58.3%
Kill participation
1,194.8
Damage / min
12,697g
534.6 gold / min
21
9 placed · 3 cleared
221
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzuko#nic
Teemo · Top
9 / 5 / 0
42.9% KP
21,363
38.1% share
11,034g
217 CS · 9.1/m
Sal Vathoree#SIU7
Zac · Jungle
2 / 6 / 6
38.1% KP
5,992
10.7% share
8,328g
143 CS · 6/m
CrashOut#2606
Ekko · Mid
6 / 3 / 2
38.1% KP
12,403
22.1% share
8,542g
145 CS · 6.1/m
Čih#EUNE
Smolder · ADC
3 / 5 / 1
19% KP
12,720
22.7% share
8,940g
196 CS · 8.3/m
INT MagicDojco#INT
Thresh · Support
1 / 5 / 7
38.1% KP
3,619
6.5% share
6,302g
32 CS · 1.3/m
Red side
Victorykubek#7474
Kayle · Top
0 / 9 / 3
12.5% KP
3,560
4.8% share
8,103g
155 CS · 6.5/m
shiny zeraora#gucci
Graves · Jungle
12 / 5 / 5
70.8% KP
20,118
27.1% share
14,449g
205 CS · 8.6/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 3 / 8
58.3% KP
28,376
38.3% share
12,697g
221 CS · 9.3/m
Pokerguy#adc
Ashe · ADC
4 / 2 / 9
54.2% KP
14,750
19.9% share
11,416g
215 CS · 9.1/m
Konradeditss#SWAG
Seraphine · Support
2 / 2 / 13
62.5% KP
7,355
9.9% share
7,639g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
