Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 168 days ago
2 / 4 / 2
K / D / A
14.8%
Kill participation
628.9
Damage / min
11,546g
460 gold / min
17
9 placed · 1 cleared
227
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathide on top#0000
Zac · Top
3 / 3 / 4
43.8% KP
14,636
23.4% share
7,686g
133 CS · 5.3/m
Loyal Crucifier#EUNE
Hecarim · Jungle
4 / 5 / 3
43.8% KP
11,576
18.5% share
9,770g
172 CS · 6.9/m
Dimi#1v9
LeBlanc · Mid
4 / 5 / 3
43.8% KP
16,920
27% share
8,994g
178 CS · 7.1/m
V Λ V#Λ V Λ
Jinx · ADC
3 / 8 / 3
37.5% KP
12,048
19.3% share
10,595g
213 CS · 8.5/m
Mandorix#2711
Senna · Support
2 / 6 / 5
43.8% KP
7,388
11.8% share
7,939g
52 CS · 2.1/m
Red side
VictorySMT#mst
Garen · Top
3 / 5 / 6
33.3% KP
21,308
23.3% share
10,054g
179 CS · 7.1/m
AFTER SMALLVILE#ASCND
Gwen · Jungle
9 / 2 / 3
44.4% KP
20,487
22.4% share
13,674g
224 CS · 8.9/m
apantsak#ΝΩΕ
Kalista · Mid
2 / 4 / 2
14.8% KP
15,786
17.2% share
11,546g
227 CS · 9/m
kubek#7474
Xayah · ADC
11 / 3 / 8
70.4% KP
25,542
27.9% share
15,913g
242 CS · 9.6/m
Cold as Ice#2222
Nautilus · Support
2 / 2 / 15
63% KP
8,463
9.2% share
8,748g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
