Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 168 days ago
25 / 11 / 6
K / D / A
73.8%
Kill participation
1,889.9
Damage / min
21,674g
683 gold / min
17
9 placed · 4 cleared
218
6.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTurboProEloGrzyb#EUNE
Malphite · Top
5 / 11 / 7
28.6% KP
32,903
20.9% share
11,381g
197 CS · 6.2/m
ΜERRY CHRISTMAS#SANTA
Hecarim · Jungle
9 / 11 / 7
38.1% KP
24,427
15.5% share
13,885g
247 CS · 7.8/m
ocelot noob#Ivern
Zilean · Mid
0 / 7 / 23
54.8% KP
24,063
15.3% share
9,881g
186 CS · 5.9/m
apantsak#ΝΩΕ
Kalista · ADC
25 / 11 / 6
73.8% KP
59,973
38% share
21,674g
218 CS · 6.9/m
TopLaneWinGame#EUNE
Thresh · Support
3 / 12 / 28
73.8% KP
16,304
10.3% share
10,070g
32 CS · 1/m
Red side
VictoryNecromartin#Necro
Jayce · Top
9 / 9 / 15
46.2% KP
41,376
22.2% share
13,092g
161 CS · 5.1/m
angel dxst#rosy
Warwick · Jungle
14 / 4 / 11
48.1% KP
31,159
16.7% share
16,209g
230 CS · 7.2/m
CHAR BONE MIR#ALBAN
Lissandra · Mid
13 / 6 / 12
48.1% KP
51,522
27.6% share
15,697g
242 CS · 7.6/m
Bosquito#2003
Ashe · ADC
13 / 11 / 18
59.6% KP
43,115
23.1% share
16,539g
155 CS · 4.9/m
Best Bait NE#EUNE
Bard · Support
3 / 12 / 23
50% KP
19,251
10.3% share
10,377g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
