Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 167 days ago
10 / 2 / 4
K / D / A
53.8%
Kill participation
1,052.5
Damage / min
11,876g
555.8 gold / min
7
5 placed · 0 cleared
186
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlex1v9#candy
Teemo · Top
4 / 2 / 1
45.5% KP
9,506
26.3% share
9,265g
192 CS · 9/m
Čuspic nešlo nic#6969
Sylas · Jungle
0 / 4 / 3
27.3% KP
4,648
12.9% share
6,291g
116 CS · 5.4/m
mam depresję#LOSER
Akshan · Mid
1 / 9 / 0
9.1% KP
4,827
13.4% share
5,093g
81 CS · 3.8/m
Przybylski#EUNE
Ashe · ADC
6 / 7 / 1
63.6% KP
11,558
32% share
9,773g
182 CS · 8.5/m
MokraSkarpeta #EUNE
Zilean · Support
0 / 5 / 7
63.6% KP
5,570
15.4% share
5,847g
30 CS · 1.4/m
Red side
Victorytomi#トミスラヴ
Smolder · Top
2 / 2 / 3
19.2% KP
6,092
10% share
9,157g
193 CS · 9/m
bilan8ropos#EUNE
Nocturne · Jungle
9 / 2 / 5
53.8% KP
11,640
19% share
10,698g
180 CS · 8.4/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 2 / 4
53.8% KP
22,489
36.8% share
11,876g
186 CS · 8.7/m
Mäszon#EUNE
Yunara · ADC
5 / 3 / 5
38.5% KP
14,159
23.2% share
10,507g
189 CS · 8.8/m
Bogdanovici#666
Lulu · Support
0 / 2 / 13
50% KP
6,734
11% share
6,947g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
