Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 167 days ago
12 / 2 / 4
K / D / A
53.3%
Kill participation
957.8
Damage / min
16,525g
625.9 gold / min
17
8 placed · 1 cleared
271
10.3 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySelfish Kougioum#EUNE
Jax · Top
8 / 5 / 2
33.3% KP
19,689
22.9% share
11,280g
154 CS · 5.8/m
Miś#OSRS
Vi · Jungle
7 / 3 / 6
43.3% KP
14,592
16.9% share
11,810g
188 CS · 7.1/m
Kapselinho#KISS
Ahri · Mid
3 / 4 / 5
26.7% KP
20,105
23.3% share
11,407g
232 CS · 8.8/m
apantsak#ΝΩΕ
Kalista · ADC
12 / 2 / 4
53.3% KP
25,286
29.4% share
16,525g
271 CS · 10.3/m
Kidusy#4709
Rell · Support
0 / 1 / 18
60% KP
6,481
7.5% share
8,217g
29 CS · 1.1/m
Red side
DefeatKevin Durant#3435
Aatrox · Top
4 / 8 / 2
40% KP
20,449
29.3% share
10,094g
211 CS · 8/m
SeXXyPill#EUNE
Viego · Jungle
3 / 7 / 1
26.7% KP
6,420
9.2% share
10,976g
208 CS · 7.9/m
TwiVladomainExpa#nsion
Vladimir · Mid
5 / 5 / 3
53.3% KP
20,429
29.3% share
11,347g
251 CS · 9.5/m
Charles Delon#55555
Miss Fortune · ADC
1 / 6 / 3
26.7% KP
9,703
13.9% share
9,430g
214 CS · 8.1/m
GermanSpy#Johns
Karma · Support
2 / 4 / 3
33.3% KP
12,807
18.3% share
7,267g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
