Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 167 days ago
8 / 11 / 7
K / D / A
31.9%
Kill participation
902.6
Damage / min
11,701g
475.7 gold / min
17
9 placed · 2 cleared
158
6.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatネクシラス#せんせい
Shen · Top
2 / 10 / 11
43.3% KP
8,481
10.8% share
7,231g
103 CS · 4.2/m
farewell sanity#EUW
Talon · Jungle
5 / 7 / 9
46.7% KP
16,075
20.4% share
10,841g
202 CS · 8.2/m
kakaobeans#4883
Aurelion Sol · Mid
5 / 12 / 8
43.3% KP
15,951
20.2% share
9,589g
149 CS · 6.1/m
issa#CN1
Draven · ADC
13 / 8 / 6
63.3% KP
24,308
30.8% share
16,497g
188 CS · 7.6/m
Mynioss#JDD
Poppy · Support
5 / 10 / 14
63.3% KP
14,023
17.8% share
9,459g
30 CS · 1.2/m
Red side
VictoryGrubyPasztet432#EUNE
Kennen · Top
11 / 4 / 16
57.4% KP
36,146
30.4% share
13,704g
190 CS · 7.7/m
xx provider xx#EUNE
Viego · Jungle
3 / 7 / 8
23.4% KP
15,920
13.4% share
10,316g
161 CS · 6.5/m
Stateside#1001
Akshan · Mid
21 / 3 / 6
57.4% KP
32,578
27.4% share
14,788g
176 CS · 7.2/m
apantsak#ΝΩΕ
Kalista · ADC
8 / 11 / 7
31.9% KP
22,205
18.7% share
11,701g
158 CS · 6.4/m
BaneofJudea#Judea
Thresh · Support
4 / 6 / 28
68.1% KP
12,067
10.1% share
9,646g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
