Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 167 days ago
4 / 8 / 3
K / D / A
41.2%
Kill participation
676.6
Damage / min
8,357g
399.2 gold / min
7
4 placed · 0 cleared
160
7.6 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymetnoyed12#smile
Dr. Mundo · Top
5 / 1 / 5
32.3% KP
15,928
21.5% share
9,659g
150 CS · 7.2/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
9 / 4 / 14
74.2% KP
18,208
24.6% share
12,961g
202 CS · 9.6/m
FLIRT WITH MΟURI#1502
Akshan · Mid
8 / 2 / 9
54.8% KP
15,312
20.7% share
10,638g
158 CS · 7.5/m
APEphelios#4444
Nilah · ADC
9 / 6 / 8
54.8% KP
19,061
25.7% share
13,048g
177 CS · 8.5/m
TheFleaX#EUNE
Karma · Support
0 / 4 / 17
54.8% KP
5,531
7.5% share
6,465g
31 CS · 1.5/m
Red side
DefeatDragos#TAR
Malphite · Top
1 / 4 / 3
23.5% KP
16,845
23.4% share
6,800g
151 CS · 7.2/m
Cardozo Son#EUNE
Ambessa · Jungle
7 / 5 / 4
64.7% KP
17,074
23.7% share
11,673g
138 CS · 6.6/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 8 / 3
41.2% KP
14,163
19.7% share
8,357g
160 CS · 7.6/m
trapdoor#NOED
Ezreal · ADC
5 / 7 / 4
52.9% KP
20,206
28.1% share
9,259g
155 CS · 7.4/m
ImJokΞr#JOKE
Yuumi · Support
0 / 7 / 9
52.9% KP
3,616
5% share
5,395g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
