Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 166 days ago
15 / 5 / 12
K / D / A
60%
Kill participation
1,260.1
Damage / min
15,258g
543 gold / min
18
8 placed · 2 cleared
217
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkqli#EUNE
Yone · Top
4 / 8 / 1
19.2% KP
20,807
20.1% share
10,037g
207 CS · 7.4/m
DenisalvBG#EUNЕ
Rengar · Jungle
16 / 8 / 3
73.1% KP
32,086
30.9% share
17,360g
194 CS · 6.9/m
YOURE WEAK HAISE#AWAKE
Kayle · Mid
1 / 9 / 7
30.8% KP
15,664
15.1% share
10,136g
209 CS · 7.4/m
Eimundo#Nerd
Ziggs · ADC
4 / 8 / 6
38.5% KP
28,476
27.4% share
11,661g
211 CS · 7.5/m
K Y#99999
Thresh · Support
1 / 12 / 5
23.1% KP
6,741
6.5% share
7,148g
37 CS · 1.3/m
Red side
VictoryKataFlix#EUNE
Ornn · Top
4 / 5 / 6
22.2% KP
15,452
13.9% share
9,518g
176 CS · 6.3/m
XDmonS#BOSS
Talon · Jungle
13 / 6 / 13
57.8% KP
37,679
33.9% share
14,751g
206 CS · 7.3/m
apantsak#ΝΩΕ
Kalista · Mid
15 / 5 / 12
60% KP
35,410
31.9% share
15,258g
217 CS · 7.7/m
AMO ALLER AMOS#Squid
Vayne · ADC
12 / 5 / 6
40% KP
14,954
13.5% share
13,525g
197 CS · 7/m
The Medic#5941
Nami · Support
1 / 6 / 28
64.4% KP
7,533
6.8% share
8,538g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
