Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 166 days ago
10 / 9 / 9
K / D / A
54.3%
Kill participation
1,317.6
Damage / min
15,467g
532.1 gold / min
11
8 placed · 1 cleared
231
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaerin#WISH
Singed · Top
2 / 7 / 10
34.3% KP
29,625
21.1% share
11,555g
259 CS · 8.9/m
farewell sanity#EUW
Kayn · Jungle
17 / 9 / 5
62.9% KP
33,044
23.6% share
15,941g
166 CS · 5.7/m
Kentucky#Fish
Fizz · Mid
8 / 8 / 10
51.4% KP
30,188
21.5% share
12,944g
203 CS · 7/m
3 kule bo Syndra#EUNE
Xerath · ADC
5 / 5 / 11
45.7% KP
35,041
25% share
13,411g
257 CS · 8.8/m
12letnijuzef#uwu
Karma · Support
3 / 6 / 12
42.9% KP
12,244
8.7% share
8,518g
36 CS · 1.2/m
Red side
VictoryVoid Highlord#xxxxx
Dr. Mundo · Top
9 / 3 / 5
40% KP
30,527
24.3% share
16,035g
275 CS · 9.5/m
c c#333
Karthus · Jungle
11 / 10 / 6
48.6% KP
32,270
25.7% share
14,029g
195 CS · 6.7/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 9 / 9
54.3% KP
38,297
30.5% share
15,467g
231 CS · 7.9/m
STΕRGY OFF ZERI#gulp
Zeri · ADC
3 / 5 / 7
28.6% KP
14,004
11.1% share
14,867g
286 CS · 9.8/m
Born By Madlife#EUNE
Nami · Support
2 / 8 / 18
57.1% KP
10,625
8.5% share
9,598g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
