Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 166 days ago
16 / 10 / 8
K / D / A
77.4%
Kill participation
2,248.3
Damage / min
22,669g
517 gold / min
33
8 placed · 3 cleared
323
7.4 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMоgger#7777
Tryndamere · Top
10 / 7 / 7
40.5% KP
49,593
22.4% share
19,436g
299 CS · 6.8/m
fourth attempt#EUW
Zac · Jungle
9 / 3 / 19
66.7% KP
40,728
18.4% share
17,588g
220 CS · 5/m
Mineflag#EUNE
Sion · Mid
5 / 8 / 21
61.9% KP
33,244
15% share
16,016g
230 CS · 5.2/m
ForAceΣ#EUNE
Xayah · ADC
15 / 4 / 11
61.9% KP
77,964
35.2% share
25,861g
469 CS · 10.7/m
FermarwTuflous#Altf4
Blitzcrank · Support
3 / 9 / 25
66.7% KP
19,972
9% share
13,101g
35 CS · 0.8/m
Red side
DefeatChokeOnIt#Singd
Singed · Top
3 / 7 / 9
38.7% KP
56,197
19.6% share
17,643g
363 CS · 8.3/m
30fps demon#alone
Kayn · Jungle
2 / 12 / 3
16.1% KP
36,543
12.7% share
17,255g
354 CS · 8.1/m
apantsak#ΝΩΕ
Kalista · Mid
16 / 10 / 8
77.4% KP
98,589
34.3% share
22,669g
323 CS · 7.4/m
Child#Zeri
Hwei · ADC
6 / 6 / 12
58.1% KP
74,961
26.1% share
17,204g
254 CS · 5.8/m
ーハーーハーーハーーハーーハーー#NUBIA
Janna · Support
4 / 8 / 19
74.2% KP
20,864
7.3% share
12,486g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
