Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 166 days ago
6 / 7 / 2
K / D / A
53.3%
Kill participation
1,008.5
Damage / min
11,207g
490.1 gold / min
8
4 placed · 0 cleared
189
8.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEUNE DOG#1337
Jax · Top
8 / 4 / 2
33.3% KP
21,204
25.2% share
9,545g
105 CS · 4.6/m
fanstop#byte
Udyr · Jungle
3 / 4 / 2
16.7% KP
13,476
16% share
9,563g
172 CS · 7.5/m
UvUniii#Kicia
Lissandra · Mid
5 / 4 / 3
26.7% KP
8,581
10.2% share
8,888g
137 CS · 6/m
i love altgirls#feet
Yunara · ADC
13 / 2 / 1
46.7% KP
31,484
37.3% share
15,193g
223 CS · 9.8/m
uTRIPu#EUNE
Lulu · Support
1 / 1 / 15
53.3% KP
9,564
11.3% share
8,015g
20 CS · 0.9/m
Red side
DefeatKevin Durant#3435
Aatrox · Top
3 / 9 / 2
33.3% KP
14,532
21.5% share
8,550g
155 CS · 6.8/m
Łife#Life
Zed · Jungle
6 / 4 / 5
73.3% KP
18,605
27.5% share
12,682g
202 CS · 8.8/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 7 / 2
53.3% KP
23,061
34.1% share
11,207g
189 CS · 8.3/m
saged 1213#EUNE
Vayne · ADC
0 / 6 / 0
0% KP
8,920
13.2% share
6,705g
126 CS · 5.5/m
67 MNAUMNAU 67#MNAU
Milio · Support
0 / 4 / 4
26.7% KP
2,552
3.8% share
5,216g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
