Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 166 days ago
11 / 8 / 4
K / D / A
44.1%
Kill participation
832.9
Damage / min
14,304g
514.2 gold / min
16
8 placed · 1 cleared
231
8.3 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapantsak#ΝΩΕ
Kalista · Top
11 / 8 / 4
44.1% KP
23,168
26.1% share
14,304g
231 CS · 8.3/m
kochaś wiktor#wikto
Jarvan IV · Jungle
3 / 11 / 17
58.8% KP
18,509
20.8% share
11,882g
159 CS · 5.7/m
B0T Gabbe#pyke1
Pyke · Mid
14 / 8 / 7
61.8% KP
21,561
24.3% share
14,096g
148 CS · 5.3/m
5 9 3 6 2 3 5 4#bld
Draven · ADC
5 / 10 / 8
38.2% KP
15,761
17.7% share
12,933g
192 CS · 6.9/m
Aregar#0000
Blitzcrank · Support
1 / 6 / 11
35.3% KP
9,844
11.1% share
7,572g
28 CS · 1/m
Red side
VictoryNecromartin#Necro
Jayce · Top
12 / 5 / 10
51.2% KP
33,573
28.9% share
14,289g
204 CS · 7.3/m
ΓΥΜΝΟΣΑΛΙΓΚΑΡΟΣ#000
Lee Sin · Jungle
14 / 4 / 12
60.5% KP
23,666
20.4% share
15,392g
195 CS · 7/m
Mara#TASI
Ryze · Mid
2 / 10 / 8
23.3% KP
21,274
18.3% share
12,159g
235 CS · 8.4/m
LEE SIN GOD#6969
Ashe · ADC
10 / 9 / 12
51.2% KP
23,558
20.3% share
16,427g
215 CS · 7.7/m
H E A T H E N S#help
Seraphine · Support
5 / 6 / 19
55.8% KP
14,027
12.1% share
10,301g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
