Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 165 days ago
10 / 13 / 8
K / D / A
27.7%
Kill participation
877.5
Damage / min
18,891g
448 gold / min
25
12 placed · 5 cleared
286
6.8 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeategdew#EUNE
Fiora · Top
8 / 16 / 6
26.9% KP
47,137
20.2% share
18,792g
343 CS · 8.1/m
Gustav XCVII#EUNE
Teemo · Jungle
8 / 11 / 12
38.5% KP
56,404
24.2% share
17,947g
300 CS · 7.1/m
JemněPerlivá#dream
Xerath · Mid
16 / 11 / 11
51.9% KP
68,899
29.6% share
20,837g
254 CS · 6/m
Zûgôr#0000
Twitch · ADC
15 / 16 / 10
48.1% KP
42,755
18.3% share
20,872g
226 CS · 5.4/m
kurtoazija#EUNE
Zilean · Support
5 / 11 / 28
63.5% KP
17,805
7.6% share
14,160g
39 CS · 0.9/m
Red side
VictoryThe Golden Order#666
Jayce · Top
9 / 8 / 13
33.8% KP
33,698
15.5% share
17,284g
294 CS · 7/m
all too well#EUNE
Sylas · Jungle
14 / 8 / 10
36.9% KP
36,803
16.9% share
20,867g
313 CS · 7.4/m
AVN#EUNE
Zed · Mid
21 / 11 / 7
43.1% KP
71,303
32.7% share
25,057g
267 CS · 6.3/m
apantsak#ΝΩΕ
Kalista · ADC
10 / 13 / 8
27.7% KP
37,002
17% share
18,891g
286 CS · 6.8/m
MRzaun#EUNE
Senna · Support
11 / 13 / 24
53.8% KP
39,071
17.9% share
18,270g
48 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
