Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 165 days ago
5 / 8 / 13
K / D / A
54.5%
Kill participation
746.9
Damage / min
16,293g
448.8 gold / min
20
7 placed · 6 cleared
259
7.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTony Soprano#Laser
Camille · Top
12 / 10 / 7
44.2% KP
43,970
25.8% share
16,781g
255 CS · 7/m
makony#jax
Elise · Jungle
9 / 7 / 15
55.8% KP
31,593
18.6% share
15,234g
231 CS · 6.4/m
Casino Enjoyer#AllIn
Naafiri · Mid
15 / 3 / 10
58.1% KP
45,185
26.5% share
17,706g
278 CS · 7.7/m
ŚWINIOTERMINATOR#BRUCE
Tristana · ADC
6 / 6 / 13
44.2% KP
35,329
20.8% share
16,849g
284 CS · 7.8/m
ŁOMŻA NA HITA#ALTN
Bard · Support
1 / 7 / 24
58.1% KP
14,176
8.3% share
11,064g
49 CS · 1.3/m
Red side
Victoryoทly ƒεεd ƒªทs#シシシ
Sion · Top
5 / 12 / 16
63.6% KP
38,806
24.9% share
14,824g
263 CS · 7.2/m
Master of Wuju#EUNE
Master Yi · Jungle
15 / 6 / 10
75.8% KP
39,432
25.3% share
19,997g
269 CS · 7.4/m
apantsak#ΝΩΕ
Kalista · Mid
5 / 8 / 13
54.5% KP
27,111
17.4% share
16,293g
259 CS · 7.1/m
Davouchyr#EUNE
Smolder · ADC
7 / 7 / 9
48.5% KP
40,757
26.2% share
18,398g
304 CS · 8.4/m
Teom#EUNE
Blitzcrank · Support
1 / 10 / 15
48.5% KP
9,504
6.1% share
9,962g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
