Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 165 days ago
12 / 8 / 6
K / D / A
50%
Kill participation
1,096.7
Damage / min
16,391g
529.9 gold / min
22
11 placed · 0 cleared
235
7.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMrGŁuszon#EUNE
Darius · Top
4 / 10 / 9
40.6% KP
15,515
12.9% share
11,073g
173 CS · 5.6/m
L9 Hasbik#USSR
Talon · Jungle
12 / 7 / 8
62.5% KP
32,561
27% share
19,041g
264 CS · 8.5/m
Broken hrnicek#EUNE
Sylas · Mid
3 / 7 / 10
40.6% KP
18,370
15.2% share
11,489g
200 CS · 6.5/m
WhiteManCZ#Cígo
Vladimir · ADC
8 / 7 / 10
56.3% KP
34,195
28.4% share
16,068g
251 CS · 8.1/m
PleaseDontGrief#EUNE
Senna · Support
5 / 5 / 19
75% KP
19,929
16.5% share
12,896g
80 CS · 2.6/m
Red side
Defeatapantsak#ΝΩΕ
Kalista · Top
12 / 8 / 6
50% KP
33,925
25.4% share
16,391g
235 CS · 7.6/m
High Boob Yasuoo#EUNE
Lee Sin · Jungle
5 / 3 / 9
38.9% KP
12,992
9.7% share
12,367g
186 CS · 6/m
Vanity#XIX
Kassadin · Mid
7 / 6 / 10
47.2% KP
31,822
23.9% share
11,093g
167 CS · 5.4/m
harambecomeback3#4824
Aphelios · ADC
5 / 7 / 10
41.7% KP
35,039
26.3% share
14,225g
241 CS · 7.8/m
mujstu#EUNE
Fiddlesticks · Support
7 / 8 / 8
41.7% KP
19,632
14.7% share
10,488g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
