Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 164 days ago
10 / 6 / 9
K / D / A
54.3%
Kill participation
639
Damage / min
16,119g
503.5 gold / min
10
7 placed · 1 cleared
237
7.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCold as Ice#2222
Malphite · Top
4 / 5 / 7
39.3% KP
23,000
19.7% share
11,130g
199 CS · 6.2/m
Panther2107#EUNE
Ambessa · Jungle
5 / 7 / 13
64.3% KP
20,954
18% share
14,002g
210 CS · 6.6/m
Yokelpopel#EUNE
Xerath · Mid
7 / 8 / 9
57.1% KP
30,992
26.6% share
14,504g
207 CS · 6.5/m
verification guy#bots
Jinx · ADC
12 / 7 / 9
75% KP
37,897
32.5% share
18,020g
245 CS · 7.7/m
BB TinČaTriceps#BoljB
Lulu · Support
0 / 8 / 22
78.6% KP
3,736
3.2% share
8,393g
26 CS · 0.8/m
Red side
VictoryKorn#RAT
Renekton · Top
4 / 4 / 9
37.1% KP
18,051
15.2% share
12,726g
242 CS · 7.6/m
ve0x#elo
Nocturne · Jungle
6 / 5 / 10
45.7% KP
16,729
14.1% share
13,102g
210 CS · 6.6/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 6 / 9
54.3% KP
20,459
17.2% share
16,119g
237 CS · 7.4/m
CHARON1#NiKKE
Brand · ADC
9 / 8 / 7
45.7% KP
34,910
29.3% share
15,589g
234 CS · 7.3/m
Ja i Mama#Mommy
Zyra · Support
6 / 5 / 14
57.1% KP
28,881
24.3% share
11,323g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
