Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 164 days ago
17 / 5 / 1
K / D / A
50%
Kill participation
1,198.1
Damage / min
16,466g
572.7 gold / min
17
5 placed · 4 cleared
265
9.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHastel#WOOF
Nasus · Top
6 / 11 / 7
56.5% KP
23,366
24.2% share
11,689g
160 CS · 5.6/m
NotAnOperator#EUNE
Graves · Jungle
11 / 8 / 3
60.9% KP
24,966
25.8% share
15,211g
226 CS · 7.9/m
LsDProduction#EUNE
Xerath · Mid
2 / 9 / 9
47.8% KP
17,409
18% share
12,434g
210 CS · 7.3/m
vesztes#1234
Jinx · ADC
4 / 3 / 7
47.8% KP
22,368
23.1% share
12,730g
277 CS · 9.6/m
Hi Im Henry#EUNE
Braum · Support
0 / 5 / 17
73.9% KP
8,527
8.8% share
8,314g
25 CS · 0.9/m
Red side
VictoryMacedonianSparta#EUNE1
Urgot · Top
9 / 8 / 4
36.1% KP
29,462
26.9% share
12,535g
180 CS · 6.3/m
Tobexx#GOAT
Vi · Jungle
3 / 3 / 17
55.6% KP
17,996
16.4% share
13,304g
202 CS · 7/m
apantsak#ΝΩΕ
Kalista · Mid
17 / 5 / 1
50% KP
34,444
31.5% share
16,466g
265 CS · 9.2/m
Bobo Mashinata#EUNE
Syndra · ADC
5 / 5 / 2
19.4% KP
17,565
16% share
13,575g
234 CS · 8.1/m
dodel#EUNE
Neeko · Support
2 / 2 / 7
25% KP
10,000
9.1% share
8,584g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
