Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 163 days ago
7 / 9 / 6
K / D / A
59.1%
Kill participation
1,092.9
Damage / min
12,287g
455.4 gold / min
10
5 placed · 1 cleared
218
8.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryh90#102
Camille · Top
7 / 6 / 8
45.5% KP
24,829
22.8% share
11,572g
180 CS · 6.7/m
Frank612#EUNE
Sylas · Jungle
11 / 0 / 10
63.6% KP
29,527
27.1% share
14,407g
221 CS · 8.2/m
QIYKING#KRR1
Qiyana · Mid
5 / 6 / 9
42.4% KP
22,338
20.5% share
11,139g
176 CS · 6.5/m
Mickey#1v9
Syndra · ADC
10 / 3 / 11
63.6% KP
27,789
25.5% share
14,801g
189 CS · 7/m
Nelfie#thief
Soraka · Support
0 / 7 / 19
57.6% KP
4,366
4% share
7,442g
15 CS · 0.6/m
Red side
DefeatTotalEndoprotéza#TEP
Renekton · Top
4 / 7 / 5
40.9% KP
23,846
24.5% share
10,260g
187 CS · 6.9/m
SpeedyGõnzales#EUNE
Rek'Sai · Jungle
7 / 5 / 6
59.1% KP
15,015
15.4% share
10,958g
167 CS · 6.2/m
Spyrou#EUNE
Lux · Mid
2 / 7 / 6
36.4% KP
21,412
22% share
9,135g
202 CS · 7.5/m
apantsak#ΝΩΕ
Kalista · ADC
7 / 9 / 6
59.1% KP
29,491
30.3% share
12,287g
218 CS · 8.1/m
Martin Gale#BCBC
Janna · Support
2 / 5 / 5
31.8% KP
7,544
7.8% share
6,948g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
