Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 163 days ago
10 / 12 / 14
K / D / A
58.5%
Kill participation
1,319.3
Damage / min
16,126g
455.8 gold / min
24
7 placed · 4 cleared
234
6.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySkooma Addict#Vivec
K'Sante · Top
5 / 8 / 16
38.2% KP
22,060
14% share
13,247g
176 CS · 5/m
Illidanism#0000
Evelynn · Jungle
21 / 7 / 12
60% KP
42,268
26.8% share
18,992g
222 CS · 6.3/m
Gr Litt#777
Katarina · Mid
23 / 11 / 11
61.8% KP
40,729
25.8% share
18,349g
201 CS · 5.7/m
chuvd#EUNE
Sivir · ADC
6 / 7 / 15
38.2% KP
39,964
25.3% share
17,806g
327 CS · 9.2/m
GrubyTypOdWizji#Gruby
Braum · Support
0 / 8 / 32
58.2% KP
12,655
8% share
11,789g
24 CS · 0.7/m
Red side
Defeatapantsak#ΝΩΕ
Kalista · Top
10 / 12 / 14
58.5% KP
46,682
32.9% share
16,126g
234 CS · 6.6/m
VODKAWHISKEY911#2001
Talon · Jungle
13 / 10 / 13
63.4% KP
26,604
18.8% share
19,779g
233 CS · 6.6/m
lBebol#lol
Xerath · Mid
9 / 7 / 17
63.4% KP
37,438
26.4% share
16,696g
296 CS · 8.4/m
Jahač Apokalipse#6999
Vayne · ADC
6 / 13 / 11
41.5% KP
20,160
14.2% share
14,051g
179 CS · 5.1/m
xstasy#ath
Nautilus · Support
3 / 13 / 21
58.5% KP
10,848
7.7% share
10,853g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
