Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 162 days ago
11 / 4 / 6
K / D / A
50%
Kill participation
1,704.5
Damage / min
13,947g
567.7 gold / min
11
7 placed · 1 cleared
214
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJankosen#EUNE
Dr. Mundo · Top
4 / 6 / 8
46.2% KP
20,139
25.9% share
10,799g
216 CS · 8.8/m
the machineman#realg
Rengar · Jungle
11 / 4 / 2
50% KP
19,638
25.3% share
13,068g
193 CS · 7.9/m
hussars meretrix#EUNE
Ekko · Mid
6 / 8 / 3
34.6% KP
18,093
23.3% share
10,451g
179 CS · 7.3/m
PH4NTOM#PDW
Ashe · ADC
4 / 8 / 3
26.9% KP
9,551
12.3% share
10,023g
157 CS · 6.4/m
Zvanar#6767
Rell · Support
1 / 8 / 10
42.3% KP
10,315
13.3% share
7,085g
22 CS · 0.9/m
Red side
VictoryRoeven#42069
Kayle · Top
7 / 6 / 2
26.5% KP
28,058
22.8% share
11,360g
224 CS · 9.1/m
Λούλης#00001
Jarvan IV · Jungle
8 / 4 / 13
61.8% KP
25,505
20.8% share
13,142g
187 CS · 7.6/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 4 / 6
50% KP
41,874
34.1% share
13,947g
214 CS · 8.7/m
shaitan#4444
Seraphine · ADC
5 / 5 / 12
50% KP
16,469
13.4% share
10,530g
155 CS · 6.3/m
angst#zxc
Sona · Support
3 / 7 / 17
58.8% KP
10,975
8.9% share
8,554g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
