Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 162 days ago
4 / 10 / 17
K / D / A
58.3%
Kill participation
615.7
Damage / min
9,794g
360.1 gold / min
19
5 placed · 3 cleared
144
5.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaerin#WISH
Singed · Top
3 / 10 / 7
27.8% KP
23,754
18.8% share
11,015g
220 CS · 8.1/m
apantsak#ΝΩΕ
Amumu · Jungle
4 / 10 / 17
58.3% KP
16,746
13.2% share
9,794g
144 CS · 5.3/m
Khyra#GOD
Sylas · Mid
15 / 12 / 7
61.1% KP
29,697
23.5% share
12,926g
140 CS · 5.1/m
tomi#トミスラヴ
Smolder · ADC
14 / 6 / 7
58.3% KP
46,949
37.1% share
14,665g
233 CS · 8.6/m
ShadowOfMug#Luxis
Nami · Support
0 / 8 / 20
55.6% KP
9,261
7.3% share
7,649g
25 CS · 0.9/m
Red side
VictoryUNFAZED#backk
Irelia · Top
13 / 5 / 8
45.7% KP
33,791
26.1% share
17,070g
238 CS · 8.8/m
Mandorix#2711
Zac · Jungle
7 / 6 / 20
58.7% KP
18,131
14% share
12,805g
168 CS · 6.2/m
Deafened Chall#WHO
Ahri · Mid
18 / 4 / 13
67.4% KP
39,473
30.5% share
15,696g
231 CS · 8.5/m
inkognito#kto
Ashe · ADC
6 / 9 / 19
54.3% KP
28,598
22.1% share
12,742g
162 CS · 6/m
Unlucky Revo#frtk
Braum · Support
2 / 12 / 25
58.7% KP
9,535
7.4% share
9,154g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
