Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 162 days ago
6 / 10 / 4
K / D / A
33.3%
Kill participation
706.3
Damage / min
13,279g
477.4 gold / min
10
6 placed · 1 cleared
264
9.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCRAB777GOD#EUNE
Urgot · Top
4 / 9 / 7
28.2% KP
30,185
19.9% share
9,531g
185 CS · 6.7/m
hot furry gamer#Ava
Talon · Jungle
14 / 8 / 7
53.8% KP
27,718
18.3% share
13,892g
212 CS · 7.6/m
NorgutSmurfACC#xdddd
Akali · Mid
4 / 3 / 5
23.1% KP
26,729
17.6% share
9,871g
185 CS · 6.7/m
DiscoKarol#P0W
Smolder · ADC
13 / 5 / 12
64.1% KP
52,562
34.6% share
15,509g
245 CS · 8.8/m
2ßlades5Kills#777
Nami · Support
4 / 5 / 21
64.1% KP
14,549
9.6% share
9,439g
27 CS · 1/m
Red side
VictoryFederals1#3520
Dr. Mundo · Top
14 / 5 / 3
56.7% KP
39,732
37.6% share
15,913g
194 CS · 7/m
Wilhej#R1Zac
Zac · Jungle
4 / 6 / 7
36.7% KP
17,753
16.8% share
11,351g
178 CS · 6.4/m
apantsak#ΝΩΕ
Kalista · Mid
6 / 10 / 4
33.3% KP
19,647
18.6% share
13,279g
264 CS · 9.5/m
Clownpierce#2384
Nilah · ADC
6 / 11 / 5
36.7% KP
20,165
19.1% share
13,830g
207 CS · 7.4/m
Śniegus#EUNE
Alistar · Support
0 / 7 / 13
43.3% KP
8,305
7.9% share
7,695g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
