Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 162 days ago
5 / 7 / 7
K / D / A
34.3%
Kill participation
945.8
Damage / min
12,313g
473 gold / min
24
8 placed · 1 cleared
215
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGRU Petr Cibulka#2025
Karma · Top
7 / 5 / 9
66.7% KP
17,154
23.3% share
10,448g
158 CS · 6.1/m
HandsomeBoyy#EUNE
Rammus · Jungle
4 / 5 / 12
66.7% KP
14,224
19.3% share
9,757g
151 CS · 5.8/m
chocola#npara
Syndra · Mid
4 / 11 / 4
33.3% KP
12,535
17% share
9,615g
174 CS · 6.7/m
Banaanikingi#SLAY
Draven · ADC
9 / 8 / 4
54.2% KP
21,946
29.8% share
14,627g
202 CS · 7.8/m
eenra#EUNE
Nami · Support
0 / 6 / 14
58.3% KP
7,784
10.6% share
6,951g
24 CS · 0.9/m
Red side
Victoryapantsak#ΝΩΕ
Kalista · Top
5 / 7 / 7
34.3% KP
24,623
27% share
12,313g
215 CS · 8.3/m
Wieszczka#EUNE
Nocturne · Jungle
16 / 3 / 7
65.7% KP
27,596
30.2% share
15,796g
188 CS · 7.2/m
Zigizas#333
Fizz · Mid
8 / 4 / 5
37.1% KP
18,837
20.6% share
11,769g
168 CS · 6.5/m
Lord 0f Cinder#GWYN
Varus · ADC
6 / 6 / 11
48.6% KP
15,922
17.4% share
11,923g
177 CS · 6.8/m
LegitSupport#SUPP
Lulu · Support
0 / 4 / 20
57.1% KP
4,286
4.7% share
7,652g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
