Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 161 days ago
18 / 2 / 3
K / D / A
48.8%
Kill participation
1,184.9
Damage / min
15,474g
682.7 gold / min
10
5 placed · 0 cleared
207
9.1 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryapantsak#ΝΩΕ
Kalista · Top
18 / 2 / 3
48.8% KP
26,858
25.6% share
15,474g
207 CS · 9.1/m
Fisherman Joe#888
Karthus · Jungle
11 / 3 / 8
44.2% KP
27,788
26.5% share
12,380g
184 CS · 8.1/m
futanari pou#pou
Qiyana · Mid
9 / 7 / 9
41.9% KP
29,486
28.1% share
12,313g
181 CS · 8/m
SKIBIDITOILET1V9#SIGMA
Smolder · ADC
4 / 8 / 8
27.9% KP
15,056
14.4% share
9,576g
163 CS · 7.2/m
OG Śluz#Śluz
Rakan · Support
1 / 5 / 14
34.9% KP
5,644
5.4% share
7,759g
31 CS · 1.4/m
Red side
DefeatGiorgi Rusi#EUNE
Kayle · Top
0 / 11 / 3
12% KP
6,795
9.6% share
6,511g
139 CS · 6.1/m
axyh WW#candy
Master Yi · Jungle
4 / 7 / 4
32% KP
8,055
11.4% share
9,147g
158 CS · 7/m
ALBERTODWUTAKT69#EUNE
Ekko · Mid
8 / 7 / 4
48% KP
17,792
25.2% share
11,418g
168 CS · 7.4/m
Mickey#1v9
Samira · ADC
10 / 10 / 4
56% KP
21,960
31.1% share
11,633g
138 CS · 6.1/m
GermanSpy#Johns
Pantheon · Support
3 / 8 / 13
64% KP
16,105
22.8% share
8,717g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
