Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 161 days ago
4 / 8 / 3
K / D / A
50%
Kill participation
933.5
Damage / min
10,553g
442.8 gold / min
14
6 placed · 3 cleared
200
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygustavjk#EUNE
Gragas · Top
13 / 3 / 10
52.3% KP
24,165
25.1% share
13,069g
198 CS · 8.3/m
alfa#moi
Vi · Jungle
10 / 6 / 14
54.5% KP
21,944
22.8% share
12,918g
164 CS · 6.9/m
zrl#mid
Zed · Mid
4 / 0 / 10
31.8% KP
15,516
16.1% share
10,873g
175 CS · 7.3/m
Zubimaaaru#EUNE
Senna · ADC
12 / 3 / 14
59.1% KP
22,770
23.6% share
15,057g
168 CS · 7/m
Gamad#2412
Tahm Kench · Support
5 / 2 / 17
50% KP
11,986
12.4% share
9,877g
28 CS · 1.2/m
Red side
DefeatPISSPLAYER22#EUNE
Riven · Top
3 / 8 / 1
28.6% KP
8,805
13.1% share
9,427g
206 CS · 8.6/m
L9 Hasbik#USSR
Talon · Jungle
5 / 11 / 6
78.6% KP
19,225
28.7% share
11,124g
151 CS · 6.3/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 8 / 3
50% KP
22,248
33.2% share
10,553g
200 CS · 8.4/m
ido zibi#EUNE
Katarina · ADC
2 / 9 / 0
14.3% KP
8,972
13.4% share
8,474g
154 CS · 6.5/m
Eli Jang#2410
Braum · Support
0 / 8 / 4
28.6% KP
7,787
11.6% share
6,132g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
