Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 160 days ago
12 / 4 / 2
K / D / A
35%
Kill participation
1,006.3
Damage / min
12,666g
625 gold / min
16
6 placed · 1 cleared
187
9.2 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryR21 kaRditsa#R21
Cassiopeia · Top
4 / 2 / 2
15% KP
18,277
23.3% share
8,640g
179 CS · 8.8/m
Cold as Ice#2222
Darius · Jungle
5 / 2 / 8
32.5% KP
7,459
9.5% share
10,256g
171 CS · 8.4/m
apantsak#ΝΩΕ
Kalista · Mid
12 / 4 / 2
35% KP
20,395
25.9% share
12,666g
187 CS · 9.2/m
Yolotelis#EOUNE
Corki · ADC
16 / 2 / 5
52.5% KP
25,985
33.1% share
13,470g
204 CS · 10.1/m
Kallio#KEVIN
Nami · Support
3 / 2 / 16
47.5% KP
6,488
8.3% share
7,517g
24 CS · 1.2/m
Red side
DefeatMard Jin Woo#636
Ornn · Top
2 / 5 / 2
33.3% KP
7,024
13.7% share
6,489g
136 CS · 6.7/m
Essential#x86
Graves · Jungle
3 / 10 / 3
50% KP
9,729
18.9% share
7,830g
97 CS · 4.8/m
Psychopath Yura#PHXNK
Viktor · Mid
5 / 7 / 4
75% KP
19,566
38.1% share
7,939g
130 CS · 6.4/m
Λzuré#muck
Smolder · ADC
2 / 9 / 0
16.7% KP
11,163
21.7% share
6,999g
113 CS · 5.6/m
Mainlou#EUNE
Lulu · Support
0 / 9 / 5
41.7% KP
3,911
7.6% share
4,713g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
