Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 160 days ago
11 / 6 / 8
K / D / A
63.3%
Kill participation
1,227.2
Damage / min
15,794g
507.3 gold / min
19
9 placed · 4 cleared
250
8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymega zjeb#EUNE
Kog'Maw · Top
6 / 9 / 4
33.3% KP
27,032
22.2% share
12,702g
216 CS · 6.9/m
WolfSmilebg#EUNE
Fiddlesticks · Jungle
8 / 2 / 11
63.3% KP
30,903
25.4% share
15,744g
257 CS · 8.3/m
apantsak#ΝΩΕ
Kalista · Mid
11 / 6 / 8
63.3% KP
38,207
31.4% share
15,794g
250 CS · 8/m
Κush#EUNE
Vayne · ADC
4 / 5 / 5
30% KP
15,906
13.1% share
13,722g
260 CS · 8.4/m
BRAVERY REQUIRED#AHEAD
Nami · Support
1 / 2 / 13
46.7% KP
9,661
7.9% share
9,067g
17 CS · 0.5/m
Red side
DefeatMakoto Nagano#DOG
Darius · Top
15 / 3 / 5
83.3% KP
29,692
32.9% share
14,624g
220 CS · 7.1/m
SS0SNA#EUNE
Shen · Jungle
3 / 7 / 11
58.3% KP
9,095
10.1% share
10,706g
164 CS · 5.3/m
Wicia#Bloom
Ahri · Mid
1 / 6 / 8
37.5% KP
15,785
17.5% share
8,685g
171 CS · 5.5/m
Bobr#Fire
Ziggs · ADC
5 / 8 / 4
37.5% KP
30,274
33.6% share
13,082g
243 CS · 7.8/m
El Direktore#9999
Thresh · Support
0 / 6 / 12
50% KP
5,364
5.9% share
7,837g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
