Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 160 days ago
9 / 6 / 11
K / D / A
64.5%
Kill participation
964.5
Damage / min
14,468g
598.3 gold / min
15
6 placed · 0 cleared
226
9.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKromosomiKanuuna#BONED
Cassiopeia · Top
2 / 4 / 8
32.3% KP
19,414
21.5% share
9,904g
201 CS · 8.3/m
V O L C A N I C#1903
Rek'Sai · Jungle
5 / 2 / 10
48.4% KP
13,841
15.3% share
11,186g
190 CS · 7.9/m
Before#KEKW
Vayne · Mid
10 / 3 / 6
51.6% KP
21,330
23.6% share
12,105g
198 CS · 8.2/m
apantsak#ΝΩΕ
Kalista · ADC
9 / 6 / 11
64.5% KP
23,326
25.8% share
14,468g
226 CS · 9.3/m
Nikad Kanter#313
Tahm Kench · Support
5 / 1 / 12
54.8% KP
12,487
13.8% share
9,137g
33 CS · 1.4/m
Red side
DefeatThe Dark Heavens#Truth
Malphite · Top
3 / 6 / 4
43.8% KP
16,081
22.8% share
8,447g
140 CS · 5.8/m
16 γραμμες#11111
Zaahen · Jungle
6 / 6 / 5
68.8% KP
18,730
26.6% share
10,631g
162 CS · 6.7/m
Cieply Harnas#SMAK
Urgot · Mid
4 / 6 / 5
56.3% KP
18,597
26.4% share
10,184g
188 CS · 7.8/m
s14#3832
Smolder · ADC
3 / 7 / 0
18.8% KP
12,188
17.3% share
9,428g
155 CS · 6.4/m
Lux Ulted 9 11#LUX
Braum · Support
0 / 8 / 8
50% KP
4,862
6.9% share
6,443g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
