Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 160 days ago
10 / 7 / 4
K / D / A
40%
Kill participation
842.7
Damage / min
12,674g
514.9 gold / min
17
6 placed · 1 cleared
187
7.6 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMehmetsUberMoped#vroom
Jax · Top
3 / 10 / 0
16.7% KP
22,858
24.6% share
10,066g
180 CS · 7.3/m
whowantbacksh0ts#000
Hecarim · Jungle
4 / 6 / 2
33.3% KP
15,839
17.1% share
10,357g
190 CS · 7.7/m
ABYSS#GOAT
Vex · Mid
8 / 8 / 1
50% KP
28,549
30.8% share
12,285g
199 CS · 8.1/m
clear eyes#444
Ashe · ADC
2 / 7 / 8
55.6% KP
18,624
20.1% share
10,109g
187 CS · 7.6/m
dosia#pati
Lulu · Support
1 / 4 / 8
50% KP
6,907
7.4% share
6,393g
22 CS · 0.9/m
Red side
VictorySnep#1234
Zac · Top
7 / 3 / 10
48.6% KP
24,540
24.8% share
11,257g
164 CS · 6.7/m
Yehia Samir#EUNE
Xin Zhao · Jungle
11 / 1 / 12
65.7% KP
19,663
19.9% share
13,690g
161 CS · 6.5/m
apantsak#ΝΩΕ
Kalista · Mid
10 / 7 / 4
40% KP
20,745
21% share
12,674g
187 CS · 7.6/m
dsadqasd#fds
Smolder · ADC
7 / 3 / 6
37.1% KP
26,637
27% share
13,152g
240 CS · 9.7/m
Viena#soft
Seraphine · Support
0 / 4 / 14
40% KP
7,170
7.3% share
6,915g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
